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Update Log

Patch notes, balance passes, map drops, and cosmetic releases for REDLINER. Latest first.

  • Stability pass on the parry engine. Phoenix projectile parry cone widened by 2 degrees. Speed-begone reproduction reduced by 17%.

  • 75-player FFA queue optimisation. Matchmaking disparity for Level 1 players reduced by 22%.

  • Instability momentum cap added at long match durations to prevent runaway velocity exploits.

  • Two new trails released. Ember Trail at 3,200 Yen, Inferno Trail at 6,500 Yen.

  • Two new 1v1 duel arenas from asciimynetzach. Pit Arena forces close-range Phoenix duels; Bridge Arena rewards long-range precision.

  • Revolver recoil normalised. Headshot multiplier increased from 1.4× to 1.5×.

  • Three new weapon skins by reverity and anti-. Crimson Blade, Molten Revolver, Midnight Blade.

  • REDLINER launched by Qitadel. 14,000+ concurrent players within 48 hours.

Redliners Wiki

A kinetic field guide for the no-speed-limit movement shooter. Weapons, mechanics (parry/grapple), maps (FFA arenas + 1v1 duel maps), cosmetics, and tier lists for the Qitadel movement shooter. Pure-frontend tools for combat prediction. Independently maintained, no studio affiliation.

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About this build

A community wiki UI study. Data sourced from public Roblox game pages, verified playthroughs, and the Qitadel Discord. Not affiliated with Qitadel, REDLINER Group, or Roblox Corporation.

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