The Instability mechanic previously allowed runaway momentum in long FFA matches. A new cap at 5 minutes prevents the '10 miles in seconds' exploit while preserving the core kinetic loop. Short matches are unaffected.
Balance
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2026-05-05
Instability Momentum Cap Added at 5 Minutes
Runaway Instability momentum in long FFA matches now capped at the 5-minute mark.
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